The Unofficial Guide to Studying Oceans in Minecraft®

The Unofficial Guide to Studying Oceans in Minecraft® PDF Author: Jill Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310651
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
The ocean covers much of Earth, and Minecraft worlds can have massive oceans as well. There's a wealth of resources in the vast blue deep, but there are also many considerations to exploring these biomes, both in Minecraft and in the real world. Young readers and gaming fans will learn more about the similarities, the differences, and how to safely explore the game's oceans. Along the way, they'll learn more about how people explore the ocean in the real world.

The Unofficial Guide to Studying Oceans in Minecraft

The Unofficial Guide to Studying Oceans in Minecraft PDF Author: Jill Keppeler
Publisher: Stem Projects in Minecraft(r)
ISBN: 9781725310629
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
The ocean covers much of Earth, and Minecraft worlds can have massive oceans as well. There's a wealth of resources in the vast blue deep, but there are also many considerations to exploring these biomes, both in Minecraft and in the real world. Young readers and gaming fans will learn more about the similarities, the differences, and how to safely explore the game's oceans. Along the way, they'll learn more about how people explore the ocean in the real world.

The Unofficial Guide to Engineering in Minecraft®

The Unofficial Guide to Engineering in Minecraft® PDF Author: Sam Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310538
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
Why do people build with arches? Why do we use stone in some places and wood in others? What's a foundation? How do you plan a road or construct a bridge? The answers to these questions can help gamers in Minecraft and in the real world! Through building their own structures and systems in Minecraft, young readers and gaming fans will learn about the past and present of human engineering, with a vision toward the future.

The Unofficial Guide to Making Maps in Minecraft®

The Unofficial Guide to Making Maps in Minecraft® PDF Author: Jill Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310619
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
It's easy to get lost in the wide worlds of Minecraft. Did you know that you can make, find, and trade for maps to help you find your way and study your environment? Humans have made maps for nearly as long as civilizations have existed. This book shows those historical connections with Minecraft principles and asks students to think about how maps help them learn about their environment, both in the real world and the Minecraft world.

The Unofficial Guide to Using Tools in Minecraft®

The Unofficial Guide to Using Tools in Minecraft® PDF Author: Sam Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310732
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
What's the earliest-used tool you can think of? An ax? What about a shovel? Someone had to invent those first tools back in the dawn of human civilization. Gamers use them in the world of Minecraft, too. Many tools helped early people, and help people today, make the principles of physics and engineering work for them. Through learning how to create simple to complex tools in Minecraft, students will get a look at the history of tools while also gaining an essential understanding about the history of human inventiveness.

The Unofficial Guide to Making Art in Minecraft®

The Unofficial Guide to Making Art in Minecraft® PDF Author: Sam Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310570
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
As long as people have lived on Earth, they've created art, and as long as people have played Minecraft, they've created art in the game! Both in real life and in Minecraft, art can include many different aspects: textiles, stained glass, music, paintings, writing, and far more. Students will investigate how they can use Minecraft to try out many forms of art for themselves. They'll also learn about how forms of art have changed throughout history and how art has influenced history and how society and history has influenced art.

The Unofficial Guide to Using Math in Minecraft®

The Unofficial Guide to Using Math in Minecraft® PDF Author: Jill Keppeler
Publisher: The Rosen Publishing Group, Inc
ISBN: 1725310694
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
What does math have to do with Minecraft? Everything! Minecraft fans will learn how they can use math principles and problem-solving skills to help them build and survive in the game world. From constructing an amazing base or trading with villagers for useful items to even fighting monsters, gamers will realize how math, geometry, and other related skills will help them both in the real world and in world of Minecraft.

Hacks for Minecrafters: Aquatic

Hacks for Minecrafters: Aquatic PDF Author: Megan Miller
Publisher: Simon and Schuster
ISBN: 1510765212
Category : Juvenile Nonfiction
Languages : en
Pages : 128

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Book Description
A brand-new hacks guide by New York Times bestselling author Megan Miller for the epic underwater world! With more than 100 million registered players, Minecraft has captured the imagination of gamers all over the world. With Hacks for Minecrafters: Aquatic, you'll be able to discover the hidden gems of its new and improved underwater world. Only with the help found in this comprehensive, kid-friendly guide will you be able to craft, mine, explore, survive, and thrive in the watery depths of your favorite sandbox game. In this hacker's guide, you'll find expertise on: Mining—find buried treasure and rare gems like the Heart of the Sea! Battle—Learn how to attack and conquer the massive underwater Ocean Monument and defeat the hostile Elder Guardians that protect it Craft—use your underwater resources to craft tridents and build conduits! Discover—explore shipwrecks, coral reefs, and swim with dolphins! You will never be stuck again! With more than one hundred full-color screenshots of in-game footage, you’ll be able to carefully follow every tip with precision. It doesn’t matter if you’re playing on a PC, mobile device, or home console; with Hacks for Minecrafters: Aquatic, you’ll master this update in no time. Every block has been accounted for, all living entities have been taken into consideration, and all modes of game-play are covered!

The Ultimate Unofficial Encyclopedia for Minecrafters: Aquatic

The Ultimate Unofficial Encyclopedia for Minecrafters: Aquatic PDF Author: Megan Miller
Publisher: Simon and Schuster
ISBN: 1510747389
Category : Juvenile Nonfiction
Languages : en
Pages : 160

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Book Description
From the New York Times bestselling author of Hacks for Minecrafters comes a whole new encyclopedia on the underwater world of Minecraft! What's a Red-Lipped Blenny? How can you find more buried treasure? Where do you find blue ice, and why is it valuable? For Minecraft knowledge hunters, ocean animal-lovers, and adventurers ready for the Minecraft life aquatic, this encyclopedia of the underwater world of Minecraft is a game-changing resource. Find out all you need know in this easy-to-use, A to Z, illustrated encyclopedia covering everything from anemones to underwater zombies. You’ll learn how to: Build an aquarium Activate a conduit Find the precious Heart of the Sea Use dolphins to uncover shipwrecks and other underwater ruins And more! Armed with this helpful guide to all the resources the sea has to offer, you'll be ready to fight, craft, mine, and thrive in the watery depths of Minecraft with The Ultimate Unofficial Encyclopedia for Minecrafters: Aquatic.

Play Among Books

Play Among Books PDF Author: Miro Roman
Publisher: Birkhäuser
ISBN: 3035624054
Category : Architecture
Languages : en
Pages : 528

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Book Description
How does coding change the way we think about architecture? This question opens up an important research perspective. In this book, Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books. Focusing on the intersection of information technology and architectural formulation, the authors create an evolving intellectual reflection on digital architecture and computer science.