The Oxford Handbook of Interactive Audio PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download The Oxford Handbook of Interactive Audio PDF full book. Access full book title The Oxford Handbook of Interactive Audio by Karen Collins. Download full books in PDF and EPUB format.

The Oxford Handbook of Interactive Audio

The Oxford Handbook of Interactive Audio PDF Author: Karen Collins
Publisher: Oxford University Press, USA
ISBN: 0199797226
Category : Music
Languages : en
Pages : 594

Get Book

Book Description
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.

The Oxford Handbook of Interactive Audio

The Oxford Handbook of Interactive Audio PDF Author: Karen Collins
Publisher: Oxford University Press, USA
ISBN: 0199797226
Category : Music
Languages : en
Pages : 594

View

Book Description
What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.

The Oxford Handbook of Sound and Image in Digital Media

The Oxford Handbook of Sound and Image in Digital Media PDF Author: John Richardson
Publisher: Oxford University Press
ISBN: 0190258179
Category : Digital media
Languages : en
Pages : 834

View

Book Description
The Oxford Handbook of Sound and Image in Digital Media surveys the contemporary landscape of audiovisual media. Contributors to the volume look not only to changes brought by digital innovations, but to the complex social and technological past that informs, and is transformed by, new media. This collection is conceived as a series of dialogues and inquiries by leading scholars from both image- and sound-based disciplines. Chapters explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, digital visualization technologies, experimental film, documentaries, video art, pornography, immersive theater, and electronic music. Sound, music, and noise emerge within these studies as integral forces within shifting networks of representation. The essays in this collection span a range of disciplinary approaches (film studies, musicology, philosophy, cultural studies, the digital humanities) and subjects of study (Iranian documentaries, the Twilight franchise, military combat footage, and Lady Gaga videos). Thematic sections and direct exchanges among authors facilitate further engagement with the debates invoked by the text.

The Routledge Companion to Screen Music and Sound

The Routledge Companion to Screen Music and Sound PDF Author: Miguel Mera
Publisher: Routledge
ISBN: 1317398971
Category : Music
Languages : en
Pages : 634

View

Book Description
The Routledge Companion to Screen Music and Sound provides a detailed and comprehensive overview of screen music and sound studies, addressing the ways in which music and sound interact with forms of narrative media such as television, videogames, and film. The inclusive framework of "screen music and sound" allows readers to explore the intersections and connections between various types of media and music and sound, reflecting the current state of scholarship and the future of the field. A diverse range of international scholars have contributed an impressive set of forty-six chapters that move from foundational knowledge to cutting edge topics that highlight new key areas. The companion is thematically organized into five cohesive areas of study: Issues in the Study of Screen Music and Sound—discusses the essential topics of the discipline Historical Approaches—examines periods of historical change or transition Production and Process—focuses on issues of collaboration, institutional politics, and the impact of technology and industrial practices Cultural and Aesthetic Perspectives—contextualizes an aesthetic approach within a wider framework of cultural knowledge Analyses and Methodologies—explores potential methodologies for interrogating screen music and sound Covering a wide range of topic areas drawn from musicology, sound studies, and media studies, The Routledge Companion to Screen Music and Sound provides researchers and students with an effective overview of music’s role in narrative media, as well as new methodological and aesthetic insights.

Mobile Services for Toy Computing

Mobile Services for Toy Computing PDF Author: Patrick C. K. Hung
Publisher: Springer
ISBN: 3319213237
Category : Computers
Languages : en
Pages : 192

View

Book Description
The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.

Understanding Game Scoring

Understanding Game Scoring PDF Author: Mack Enns
Publisher: CRC Press
ISBN: 1000473643
Category : Computers
Languages : en
Pages : 160

View

Book Description
Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology.

The Oxford Handbook of Computer Music

The Oxford Handbook of Computer Music PDF Author: Roger T. Dean
Publisher: Oxford University Press
ISBN: 9780199715930
Category : Music
Languages : en
Pages : 624

View

Book Description
The Oxford Handbook of Computer Music offers a state-of-the-art cross-section of the most field-defining topics and debates in computer music today. A unique contribution to the field, it situates computer music in the broad context of its creation and performance across the range of issues - from music cognition to pedagogy to sociocultural topics - that shape contemporary discourse in the field. Fifty years after musical tones were produced on a computer for the first time, developments in laptop computing have brought computer music within reach of all listeners and composers. Production and distribution of computer music have grown tremendously as a result, and the time is right for this survey of computer music in its cultural contexts. An impressive and international array of music creators and academics discuss computer music's history, present, and future with a wide perspective, including composition, improvisation, interactive performance, spatialization, sound synthesis, sonification, and modeling. Throughout, they merge practice with theory to offer a fascinating look into computer music's possibilities and enduring appeal.

The Oxford Handbook of Computer Music

The Oxford Handbook of Computer Music PDF Author: Roger T. Dean
Publisher: OUP USA
ISBN: 0195331613
Category : Music
Languages : en
Pages : 622

View

Book Description
The Oxford Handbook of Computer Music provides a state-of-the-art cross-section of the most field-defining topics and debates in the field of computer music today. From music cognition to pedagogy to sociocultural analyses, this Handbook situates computer music in the broad context of its creation and performance across the full range of issues that crop up in contemporary discourse in the field.

The Oxford Handbook of New Audiovisual Aesthetics

The Oxford Handbook of New Audiovisual Aesthetics PDF Author: John Richardson
Publisher: Oxford University Press
ISBN: 0199733864
Category : Music
Languages : en
Pages : 735

View

Book Description
Media forms and genres are proliferating as never before, from movies, computer games and iPods to video games and wireless phones. This essay collection by recognized scholars, practitioners and non-academic writers opens discussion in exciting new directions.

Echoes of Other Worlds: Sound in Virtual Reality

Echoes of Other Worlds: Sound in Virtual Reality PDF Author: Tom A. Garner
Publisher: Palgrave Macmillan
ISBN: 9783319880860
Category : Social Science
Languages : en
Pages : 377

View

Book Description
This book explores the nature and importance of sound in virtual reality (VR). Approaching the subject from a holistic perspective, the book delivers an emergent framework of VR sound. This framework brings together numerous elements that collectively determine the nature of sound in VR; from various aspects of VR technology, to the physiological and psychological complexities of the user, to the wider technological, historical and sociocultural issues. Garner asks, amongst other things: what is the meaning of sound? How have fictional visions of VR shaped our expectations for present technology? How can VR sound hope to evoke the desired responses for such an infinitely heterogeneous user base? This book if for those with an interest in sound and VR, who wish to learn more about the great complexities of the subject and discover the contemporary issues from which future VR will surely advance.

The Oxford Handbook of Technology and Music Education

The Oxford Handbook of Technology and Music Education PDF Author: S. Alex Ruthmann
Publisher: Oxford University Press
ISBN: 0190655100
Category : Music
Languages : en
Pages : 728

View

Book Description
Few aspects of daily existence are untouched by technology. Learning and teaching music are no exceptions and arguably have been impacted as much or more than other areas of life. Digital technologies have come to affect music learning and teaching in profound ways, influencing how we create, listen, share, consume, interact, and conceptualize musical practices and the musical experience. For a discipline as entrenched in tradition as music education, this has brought forth myriad views on what does and should constitute music learning and teaching. To tease out and elucidate some of the salient problems, interests, and issues, The Oxford Handbook of Technology and Music Education critically situates technology in relation to music education from a variety of perspectives: historical; philosophical; socio-cultural; pedagogical; musical; economic; policy, organized around four broad themes: Emergence and Evolution; Locations and Contexts: Social and Cultural Issues; Experiencing, Expressing, Learning and Teaching; and Competence, Credentialing, and Professional Development. Chapters from a highly diverse group of junior and senior scholars provide analyses of technology and music education through intersections of gender, theoretical perspective, geographical distribution, and relationship to the field. The Oxford Handbook of Technology and Music Education's dedication to diversity and forward-facing discussion promotes contrasting perspectives and conversational voices rather than reinforce traditional narratives and prevailing discourses.